Workshop – Serious Games and Open Source: Practice and Futures

TitleWorkshop – Serious Games and Open Source: Practice and Futures
Publication TypeConference Paper
Year of Publication2009
AuthorsBacklund, P, Lundell, B, Scacchi, W
Secondary TitleOSS2009: Open Source Ecosystems: Diverse Communities Interacting (IFIP 2.13)
Pagination361 - 362
Date Published2009///
ISSN Number978-3-642-02031-5

Computer games are increasingly used throughout our society with people playing on the bus, at home and at work. Computer games thus affect larger and larger number of people and areas in the society of today. There are even scholars who advocate that games create better environments for learning than traditional classrooms. This situation motivates the use of games and game technology for additional purposes, e.g. education, training, health care or marketing.

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