Papers
“Towards an understanding of FLOSS: Infrastructures, Materiality and the Digital Business Ecosystem”, Science Studies, 2007. Darking_Whitley.pdf (226.06 KB)
, “Using Gamification to Orient and Motivate Students to Contribute to OSS Projects”, 2017 IEEE/ACM 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE). pp. 36-42, 2017.
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