%0 Book Section %B Open Source Systems: Adoption and Impact %D 2015 %T Smart Route Planning Using Open Data and Participatory Sensing %A Nallur, Vivek %A Elgammal, Amal %A Clarke, Siobhán %E Damiani, Ernesto %E Frati, Fulvio %E Dirk Riehle %E Wasserman, Anthony I. %K Open-data %K open-source %K Participatory sensing %K Smart-city-routing %X Smart cities are not merely the infusion of technology into a city’s infrastructure, but also require citizens interacting with their urban environment in a smart and informed manner. Transportation is key aspect of smart cities. In this paper, we present a smart route planning open-source system; SMART-GH utilizes open data and participatory sensing, where citizens actively participate in collecting data about the city in their daily environment, e.g., noise, air pollution, etc. SMART-GH then augments the routing logic with sensor data to answer queries such as ‘return the least noisy route’. SMART-GH enables citizens to make smarter decisions about their daily commute, and subsequently improve their quality of life. %B Open Source Systems: Adoption and Impact %S IFIP Advances in Information and Communication Technology %I Springer International Publishing %V 451 %P 91-100 %@ 978-3-319-17836-3 %U http://dx.doi.org/10.1007/978-3-319-17837-0_9 %R 10.1007/978-3-319-17837-0_9 %> https://flosshub.org/sites/flosshub.org/files/nallur15.pdf %0 Book Section %B Open Source Software: Mobile Open Source Technologies %D 2014 %T Crafting a Systematic Literature Review on Open-Source Platforms %A Teixeira, Jose %A Baiyere, Abayomi %E Corral, Luis %E Sillitti, Alberto %E Succi, Giancarlo %E Vlasenko, Jelena %E Wasserman, AnthonyI. %K Ecosystems %K FLOSS %K open-source %K Platforms %K R&D Management %X This working paper unveils the crafting of a systematic literature review on open-source platforms. The high-competitive mobile devices market, where several players such as Apple, Google, Nokia and Microsoft run a platforms- war with constant shifts in their technological strategies, is gaining increasing attention from scholars. It matters, then, to review previous literature on past platforms-wars, such as the ones from the PC and game-console industries, and assess its implications to the current mobile devices platforms-war. The paper starts by justifying the purpose and rationale behind this literature review on open-source platforms. The concepts of open-source software and computer-based platforms were then discussed both individually and in unison, in order to clarify the core-concept of “open-source platform” that guides this literature review. The detailed design of the employed methodological strategy is then presented as the central part of this paper. The paper concludes with preliminary findings organizing previous literature on open-source platforms for the purpose of guiding future research in this area. %B Open Source Software: Mobile Open Source Technologies %S IFIP Advances in Information and Communication Technology %I Springer Berlin Heidelberg %V 427 %P 113-122 %@ 978-3-642-55127-7 %U http://dx.doi.org/10.1007/978-3-642-55128-4_16 %R 10.1007/978-3-642-55128-4_16 %0 Book Section %B Open Source Software: Mobile Open Source Technologies %D 2014 %T Flow Research SXP Agile Methodology for FOSS Projects %A Peñalver Romero, GladysMarsi %A Leyva Samada, LisandraIsabel %A Abad, AbelMeneses %E Corral, Luis %E Sillitti, Alberto %E Succi, Giancarlo %E Vlasenko, Jelena %E Wasserman, AnthonyI. %K methodology SXP %K open-source %K production %K research %K Software %X This paper aims to explain a procedure that takes into account the different research processes carried out in developing an open-source, allowing control and management. This study is the SXP methodology applied in this type of project was carried out, allowing the validity of the basis of this research. %B Open Source Software: Mobile Open Source Technologies %S IFIP Advances in Information and Communication Technology %I Springer Berlin Heidelberg %V 427 %P 195-198 %@ 978-3-642-55127-7 %U http://dx.doi.org/10.1007/978-3-642-55128-4_28 %R 10.1007/978-3-642-55128-4_28 %0 Conference Paper %B Proceedings of the Companion Publication of the 17th ACM Conference on Computer Supported Cooperative Work &\#38; Social Computing %D 2014 %T Software Developers Are Humans, Too! %A Vasilescu, Bogdan %K human aspects %K open-source %K software developers %X Open-source communities can be seen as knowledge-sharing ecosystems: participants learn from the community and from one another, and share their knowledge through contributions to the source code repositories or by offering support to users. With the emergence and growing popularity of social media sites targeting software developers (e.g., StackOverflow, GitHub), the paths through which knowledge flows within open-source software knowledge-sharing ecosystems are also beginning to change. My dissertation research seeks to raise our understanding of these changes. %B Proceedings of the Companion Publication of the 17th ACM Conference on Computer Supported Cooperative Work &\#38; Social Computing %S CSCW Companion '14 %I ACM %C New York, NY, USA %P 97–100 %@ 978-1-4503-2541-7 %U http://doi.acm.org/10.1145/2556420.2556833 %R 10.1145/2556420.2556833 %0 Conference Paper %B Proceedings of The International Symposium on Open Collaboration %D 2014 %T Understanding Coopetition in the Open-Source Arena: The Cases of WebKit and OpenStack %A Teixeira, Jose %K COLLABORATION %K Competition %K Coopetition %K Ecosystems %K FLOSS %K Open-Coopetition %K open-source %K OSS %K Strategic Alliances %X In an era of software crisis, the move of firms towards distributed software development teams is being challenged by emerging collaboration issues. On this matter, the open-source phenomenon may shed some light, as successful cases on distributed collaboration in the open-source community have been recurrently reported. In our research we explore collaboration networks in the WebKit and OpenStack high-networked open-source projects, by mining their source-code version-control-systems data with Social Network Analysis (SNA). Our approach allows us to observe how key events in the industry affect open-source collaboration networks over time. With our findings, we highlight the explanatory power from network visualizations capturing the collaborative dynamics of high-networked software projects over time. Moreover, we argue that competing companies that sell similar products in the same market, can collaborate in the open-source community while publicly manifesting intense rivalry (e.g. Apple vs Samsung patent-wars). After integrating our findings with the current body of theoretical knowledge in management strategy, economics, strategic alliances and coopetition, we propose the novel notion of open-coopetition, where rival firms collaborate with competitors in the open-source community. We argue that classical coopetition management theories do not fully explain the competitive and collaborative issues that are simultaneously present and interconnected in the WebKit and OpenStack open-source communities. We propose the development of the novel open-coopetition theory for a better understanding on how rival-firms collaborate with competitors by open-source manners. %B Proceedings of The International Symposium on Open Collaboration %S OpenSym '14 %I ACM %C New York, NY, USA %P 39:1–39:5 %@ 978-1-4503-3016-9 %U http://doi.acm.org/10.1145/2641580.2641627 %R 10.1145/2641580.2641627 %0 Conference Paper %B Proceedings of the 2000 ACM conference on Computer supported cooperative work (CSCW) %D 2000 %T Collaboration with Lean Media: how open-source software succeeds %A Yamauchi, Yutaka %A Yokozawa, Makoto %A Shinohara, Takeshi %A Ishida, Toru %K cooperative work %K cvs %K distributed work %K electronic media %K INNOVATION %K open-source %K software engineering %X Open-source software, usually created by volunteer programmers dispersed worldwide, now competes with that developed by software firms. This achievement is particularly impressive as open-source programmers rarely meet. They rely heavily on electronic media, which preclude the benefits of face-to-face contact that programmers enjoy within firms. In this paper, we describe findings that address this paradox based on observation, interviews and quantitative analyses of two open-source projects. The findings suggest that spontaneous work coordinated afterward is effective, rational organizational culture helps achieve agreement among members and communications media moderately support spontaneous work. These findings can imply a new model of dispersed collaboration. %B Proceedings of the 2000 ACM conference on Computer supported cooperative work (CSCW) %S CSCW '00 %I ACM %C New York, NY, USA %P 329–338 %@ 1-58113-222-0 %U http://doi.acm.org/10.1145/358916.359004 %R 10.1145/358916.359004