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Michael Foord: Current Generative AI and the Future

Planet Python - Thu, 2024-11-07 19:00

I’ve seen this meme a bunch of times recently. I always reply; what is asserted without evidence may be dismissed without consideration.

Current Gen AI is flawed by hallucination issues, mired in copyright controversy, expensive to run and lacking clear use cases. (Although it’s pretty good at code generation). It’s a massive hype train.

Gen AI, as it is now, was made possible by the invention of “Transformer Architecture” by Google in 2017. We’re seeing fast paced change and development, but all built on that technology.

At some point another quantum breakthrough will change things all over again - and make another step towards AGI. Although it will take several such steps, and order of magnitudes larger models (and multi models), to create anything resembling true AI.

So a huge number of disparate individuals, institutions, governments and companies are pursuing the development of AI. There’s no single cohesive agenda behind it. As new technologies arise we adapt to them, find uses for them, and everyone pursues their agendas with them.

Not particularly special to AI I don’t think.

Categories: FLOSS Project Planets

Michael Foord: Python Metaclasses in Eight Words

Planet Python - Thu, 2024-11-07 19:00

Python metaclasses, considered advanced programming and Python “black magick” (*) explained in eight words:

The type of a class is a class.

Here’s what knowledge of Object Oriented theory and type systems permit you to deduce from this:

Using the word “class”, instead of “the type of a class is type” or even “the type of a class is a type, classes are types”, implies that a user defined class can be a metaclass. This is indeed the case, and the point of metaclasses in Python.

The type is responsible for creating new instances. So if the type of a class is a class then we can write classes that create classes. Indeed this is the primary usecase for metaclasses.

(Deeper knowledge of Python, and the two phase object creation protocol, may lead you to deduce that this is done by overriding the __new__ method. If you’re familiar with “type” as a class factory you can probably even guess the signature and that you must inherit from type.)

If the type of a class is a class then the type system will permit a type check for the class against its class. And indeed isinstance(klass, metaclass) returns true.

(And deeper knowledge of Python will tell you that the magic methods, the protocol methods, are always looked up on the type. So we can implement behaviour for class objects by providing magic methods on the metaclass.)

All of this implies that classes are themselves objects. Which is true in Python for everything is an object in Python (and everything is a reference).

And so on…

  • Type and class are synonyms in Python.
  • type(type) is type

And to further round out the type system, these are also Python invariants:

  • isinstance(object, object) is True # object is an object
  • isinstance(object, type) is True # but also a type
  • isinstance(type, object) is True # type is an object
  • isinstance(type, type) is True # but also a type

(*) Like all black magick it is useful for understanding the world but never for actual use. Well, except perhaps in very rare circumstances if you know what you’re doing.

Categories: FLOSS Project Planets

Michael Foord: Some Personal History with Python

Planet Python - Thu, 2024-11-07 19:00

📘 Written in 2021.

IronPython in Action was published on the 7th April 2009 and we sold a little over 7000 copies.

Royalties for last quarter amounted to $25.

It took me two years to write thirteen chapters and a couple of appendices, and took Christian Muirhead about the same to write two chapters and an appendix. Jonathan Hartley did the diagrams and illustrations and the worst part was compiling the index.

It took so long because IronPython was still in alpha (!) when we started and it changed several times (including a Silverlight version being released) whilst writing!

After leaving Resolver Systems in 2010 I spent a year contracting on Line of Business apps that ran in Silverlight (Django on the server): Python code running in the browser on the client side. It was glorious.

We even had functional tests on unittest built in to the app.

Work on mock accelerated massively once IronPython in Action was complete. MagickMock was born not long afterwards.

I was also helping maintain the python.org website and adding test discovery to unittest at the time, and speaking at every conference I could find.

It felt like the glory days of the Python community. It’s almost time for PyCon (online) and I’m nostalgic once again.

My first PyCon, the second Dallas PyCon and my first time in the US, there were about 600 attendees. You could almost know everyone.

I shaved my beard to enter Dallas and wore my hair in a pony tail. All I knew was they didn’t like hippies there. It was the nicest greeting at a US airport I’ve ever had.

I went on a road trip with Andrzej Krzywda afterwards trying to find mountains. We found the Ouchita mountains in Oaklahoma and drove back through Arkansas to visit friends of mine in Houston. Along the peaks of the mountains, which are hills really, we found a view called Dead Man’s Vista and we I laughed together at Microsoft.

Not long after this the web explosion happened and Django happened, google adopted Python as an official language and the community started to explode and grow.

That was even before Python became huge as a teaching language and before Python exploded in data science too.

I once paired with Jacob Kaplan Moss at a PyCon sprint and fixed some issue by adding a metaclass to the Django codebase. Which he never committed and found a better way.

That’s the closest I’ve come to deploying a metaclass I think, although I’ve removed a few in my time.

I knew Python had “made it” as a language when one bag stuffing pre-PyCon I met someone who didn’t want to be there. He’d been sent by work. Before that Python was obscure, and only people who really loved it went to PyCon. Which I’m convinced is the secret of Python’s success.

It was built by passion not by money. For the sheer love and the joy of building something beautiful with other people.

I was a Mac user then and had a running joke with Jonathan Hartley about Linux and projectors.

One time he plugged his laptop into the projector prior to his PyCon talk (Testing is a Silver Bullet), tried to fix the x-config from the terminal and rendered his laptop unusable. He did the presentation on mine. The next year Mark Shuttleworth did a keynote talk at PyCon and running some bleeding edge version of Ubuntu also couldn’t plug it into the projector system. Hilarity on my part.

The biggest conference I ever spoke at was a Microsoft one in Brighton where they demoed Silverlight and I demoed IronPython on Silverlight. They didn’t tell me I would be on main stage in front of a few thousand Microsoft devs. I was used to talking to a few hundred at a time!

I had a slide deck built from S5 with reStructured Text markup and a Far Side slide mocking static typing. Which went down a bomb to an audience of C# devs. I still managed, by coincidence, to demo almost the same features of Silverlight as Microsoft bigwig Scott Hanselman who did the keynote.

It was an “interesting experience”, evangelising Python and dynamic languages in “the heart of the beast” as it were. Microsoft went on to step up their involvement with Python and sincere Open Source commitments which they’ve maintained since.

Since I first wrote this Python has finally made it, ranked as the most widely used programming language in the world by TIOBE and PyPL. World number one.

I joined Twitter fourteen years ago and have tweeted over fifty-two thousand times. I follow 1,636 accounts, which is too many, and have 8,670 followers. I use Tweetdeck which is run by Twitter and doesn’t show ads or promoted tweets or mess with tweet order and it lets me use two different accounts.

I use twitter a lot less than I did during my social media and community frenzy whilst I delighted to learn Python, but I still enjoy it.

During that time (2006-2011) I “drank from the firehose”. I read all of slashdot (scanned every headline and read relevant articles), read all of comp.lang.python (every message title - read and replied to many), read all of python-dev (similarly) and all of testing-in-python, blogged almost daily and worked full time as a software engineer commuting to London four times a week and developed mock in my spare time and worked on unittest in the Python standard library. And wrote a book and worked part time doing community liaison and service development for a local charity working with the homeless and disadvantaged. I was Microsoft MVP for three years for my work with IronPython, I spoke at countless conferences and received the Python Software Foundation Community Award for my work running Planet Python and helping out with the Python.org website and mailing infrastructure.

Then in 2011 my first child was born and I started working for Canonical. Three years of large Django web applications then three years of Go and MongoDB and then a year with Red Hat testing Ansible Tower and now four years self employed.

During that time I remembered that the primary drive in my life was spiritual and I started meditating again. One hour a day of mindfulness of breathing. That transformed my life all over again.

I once rode in the back of a beaten up station wagon owned and operated by the creator of the Python programming language whilst sat alongside the creator of Bitorrent, which was written in Python.

I also once had a pub lunch in Oxford with the creator of the Erlang programming language and the creator of the Haskell programming language. We were all three speaking at the ACCU conference. I was speaking on IronPython.

It’s been a fun journey.

Categories: FLOSS Project Planets

Desktop icons are surprisingly hard!

Planet KDE - Thu, 2024-11-07 19:00

I spent past three weeks working on refactoring and fixing legacy code (the oldest of which was from 2013) that handled positioning Plasma desktop icons, and how this data was saved and loaded.

Here's the merge request if you're curious: plasma-desktop: Refactor icon positioner saving and loading

The existing code worked sometimes, but there were some oddities like race conditions (icon positioning happens in weird order) and backend code mixed in with frontend code.

Now I am not blaming anyone for this. Code has tendency to get a bit weird, especially over long periods of time, and especially in open source projects where anyone can tinker with it.

You know how wired earbuds always, always get tangled when you place them in a drawer or your pocket or something for few seconds? Codebases do the exact same thing, when there are multiple people writing on things, fixing each others' bugs. Everyone has a different way of thinking, so it's only natural that things over time get a bit tangled up.

So sometimes you need someone to look at the tangled codebase and try to clear it up a bit.

Reading code is the hardest part

When going through old code, especially some that has barely any comments, it can take a very long time to understand what is actually going on. I honestly spent most of my time trying to understand how the thing even works, what is called when, where the icons positions are updated, and so on.

When I finally had some understanding of what was happening, I could start cleaning things up. I renamed a lot of the old methods to be hopefully more descriptive, and moved backend code — like saving icon positions — from the frontend back to backend.

Screens and icons

Every screen (PC monitor, TV…) tends to have it's own quirks. Some, when connected with display-port adapter, tell your PC it's disconnected if your PC goes to screen saving mode. Some stay connected, but show a blank screen.

One big issue with the icon positions was that when screen got turned off, it thought there was no screen anymore and started removing items from the desktop.

That's fair. Why show desktop icons on a screen that is non-existent? But when you have a monitor that tells your PC, "Okay I'm disconnecting now!" when the PC says it's time to sleep, wrong things would happen.

This condition is now handled by having a check that if the screen is in use or not. Now when screen is not in use, we just do nothing with the icons. No need to touch them at all.

Stripes and screen resolution

Our icon positioning algorithm uses something called "stripes."

Every resolution has it's amount of stripes. Stripes contain an array of icons, or blank spots.

So if your screen resolution is, let's say, 1920x1080, we calculate how many stripes and how many items per stripe will fit on that screen.

Stripe1: 1 2 3 4 5 6 7 Stripe2: 1 2 3 4 5 6 7 Stripe3: 1 2 3 4 5 6 7 And so on..

But when you change your screen resolution or scale factor, how many icon stripes you have and how many icons fit on each stripe will change.

So if you have one of those screens that looks to the system like it's been unplugged when it goes into sleep mode, previously the stripe amount would change to 1 row, 1 column. And the icon positioner would panics and shove all icons in that 1,1 slot.

Then when you'd turn the screen back on, the icon positioner would wonder what just happened and restore the proper stripe number and size. But by that point it would have lost all our positioning coordinate data during the shoving of icons in that one miniscule place, so instead it would reset the icon positions… and this leaves users wondering why their desktop icon arrangement is now gone.

Here we have to also check for the screen being in use or not. But there were other problems.

Saving icon positions

The prior code saved the icon positions every time the positions changed. Makes sense.

But it didn't account for the screen being off… so the icon positions would get saved while the desktop was in a faulty state. This also causes frustration because someone arranges the icons how they wish, but then screen does something weird and they're now saved in wrong places again.

Our icon positions were updated after almost every draw call, if the positions changed. So this would mean the saving would happen rather often and no matter what moved them.

We had to separate the user action from computer action. If computer moves the icons, we ideally do not save their positions, unless something drastic has happened like resolution change.

The icon positions are saved per resolution, so if you move icons around while they're displayed on a 3440x1440 screen and then change the resolution to 1920x1080, both will have their own arrangements. This part of the codebase did not previously work, and it would always override the old configuration, which caused headache.

So now we only save icon positions when:

  • The user adds or removes a desktop icon
  • The user moves a desktop icon
  • The user changes the desktop resolution

This makes the icon position saving much less random, since it's done only after explicit user actions.

Margin errors

The last thing that caused headaches with the icon positioning was that the area available on the desktop for icons was determined before panels were loaded. When the panels loaded, they would reduce the amount of space for desktop icons, and that area would constantly resize until everything is ready.

In previous code, this would cause icons to move, which updates positions, which then saves their positions.

So let's say you arrange your icons nicely, but the next time you boot into plasma, your panels start shoving the poor icon area around and the icons have to move out of the way… and now they're all in the wrong places.

This was already partially fixed by not saving when the computer moves the icons around: we just load the icon positions when the screen is in use and we are done with listing the icons on the desktop. Part of the margin changes happen when screen is off.

We still need to fix the loading part; ideally we load the icon area last, so that it gets the margins it expects and doesn't shuffle around while panels are still appearing. But it was out of scope for this merge request.

Conclusions

It may not sound like much, but this was a lot of work. I spent days just thinking about this problem, trying to understand what is happening now and how to improve it.

Luckily with a lot of help from reviewers and testers I got things to work much better than it used to. I am quite "all-over-the-place" when I solve problems so I appreciate the patience they had with me and my questions. :D

What I mostly wished for when working on this were more inline code comments. You don't need to comment the obvious things, but everything else could use something. It's hard to gauge what is obvious and what is not, but that kind of answers the question: If you don't know if it's obvious or not, it's likely not, so add some comment about it.

I do hope that the desktop icons act more reliably after all these changes. If you spot bugs, do report them at https://bugs.kde.org.

Thanks for reading! :)

PS. The funniest thing to me about all of this is that I do not like having any icons on my desktop. :'D

Categories: FLOSS Project Planets

KDE Ships Frameworks 6.8.0

Planet KDE - Thu, 2024-11-07 19:00

Friday, 8 November 2024

KDE today announces the release of KDE Frameworks 6.8.0.

KDE Frameworks are 72 addon libraries to Qt which provide a wide variety of commonly needed functionality in mature, peer reviewed and well tested libraries with friendly licensing terms. For an introduction see the KDE Frameworks release announcement.

This release is part of a series of planned monthly releases making improvements available to developers in a quick and predictable manner.

New in this version Baloo
  • [excludeMimeTypes] Exclude model/obj and text/rust from content indexing. Commit. See bug #488533
Bluez Qt
  • Simplify PendingCallPrivate. Commit.
Breeze Icons
  • Add mimetype icons for text/x-typst. Commit.
  • Monochromize not-explicitly-colorized symbolic folder icons. Commit. Fixes bug #494721
  • Add CI for static builds on Linux. Commit.
  • Unify common parts of index.theme for breeze and breeze-dark. Commit.
  • Sync index.theme changes from breeze to breeze-dark. Commit. Fixes bug #494399
  • Rename spinbox-* icons to value-*. Commit.
Extra CMake Modules
  • FindKF6: Print custom message when required components are not found. Commit.
  • Add a directory check when appending a module dir to qmlimportscanner. Commit.
  • Add Python bindings. Commit.
  • Break enums onto multiple lines. Commit.
  • Set import paths for QML modules to all CMake search paths. Commit.
  • Remove the old/unused SIP-based Python binding generation infrastructure. Commit.
  • ECMGeneratePkgConfigFile: try to deduce additional include dirs. Commit.
  • Fix custom definitions for generated pkgconfig files. Commit.
  • Fix QM loader unit tests with a static Qt. Commit.
  • Don't fall back to qmlplugin dump on static Qt builds. Commit.
  • Retire Qt5 Android CI. Commit.
  • Automatically install dependent targets of QML modules in static builds. Commit.
  • Allow to specify an export set for targets installed by finalize_qml_module. Commit.
  • Don't check websites in Appstream tests. Commit.
KArchive
  • Add CI for static builds on Linux. Commit.
  • [k7zip] Correctly handle pack sizes > INT_MAX. Commit.
KBookmarks KCalendarCore
  • Fix Duration's operator- accidentally adding instead of subtracting. Commit.
  • Add CI for static builds on Linux. Commit.
KCMUtils
  • Fix compilation with Qt 6.9 (dev). Commit.
KCodecs
  • Add test for passing unknown codec to codecForName. Commit.
  • Fix buffer overflow in Codec::codecForName. Commit.
KColorScheme
  • Reset palette to default-constructed one when scheme is unset. Commit.
  • Don't call activateSchemeInternal in init unless really needed. Commit.
  • Add CI for static builds on Linux. Commit.
KCompletion KConfig
  • Kwindowconfig: If sizes are same as default, revert them to default when saving. Commit. See bug #494377
  • Add CI for static builds on Linux. Commit.
  • Correctly install QML module in a static build. Commit.
KConfigWidgets
  • Add CI for static builds on Linux. Commit.
KContacts
  • Fix IM protocol resource data initialization in static builds. Commit.
KCoreAddons
  • Make KJob::elapsedTime const. Commit.
  • Fix absolute path generation into (not installed) header. Commit.
  • KPluginMetaData: reduce string allocation. Commit.
  • Update git blame ignore file. Commit.
  • Reformat code with clang-format. Commit.
  • Kjob: add elapsedTime() returns the ms the job ran. Commit.
  • Add CI for static builds on Linux. Commit.
  • Install QML module correctly when building statically. Commit.
  • ExportUrlsToPortal: use QScopeGuard::dismiss for the success code path. Commit.
KDocTools KFileMetaData
  • UserMetadata: complete Windows implementation. Commit.
KGlobalAccel
  • Add WITH_X11 option to re-enable X11 code after runtime cleanup. Commit.
  • Add CI for static builds on Linux. Commit.
KGuiAddons
  • Add namespace for Android as required by newer gradle versions. Commit.
  • Add CI for static builds on Linux. Commit.
  • Correctly install static QML modules. Commit.
KHolidays
  • Fix misunderstanding of All Saints Day in Swedish calendar. Commit.
  • Add CI for static builds on Linux. Commit.
KI18n
  • Allow explicit setting of Python3 fallback executible path. Commit.
  • Use raw pointer for some pimpl'd public classes. Commit.
  • Add missing include. Commit.
  • Trigger binding reevaluation on language change. Commit.
  • Propagate QML dependency for a static build with KTranscript enabled. Commit.
  • Add CI for static builds on Linux. Commit.
  • Reduce temporary allocations. Commit.
  • Modernize member initialization. Commit.
  • Fix container size type narrowing warnings. Commit.
  • Remove commented-out KLocale leftovers. Commit.
  • Align argument names between definition and declaration. Commit.
  • Re-evaluate the languages we translate to on QEvent::LanguageChange. Commit.
  • Cleanup KLocalizedContext d-ptr handling. Commit.
  • Special-case the language fallback for country-less English. Commit.
  • Use QStringView for locale splitting. Commit.
KIconThemes
  • Port to KStandardActions. Commit.
  • Postpone spawning KColorSchemeManager instance. Commit.
  • Add CI for static builds on Linux. Commit.
  • Init mimeType icons on demand. Commit.
  • Set up KColorSchemeManager on Android as well. Commit.
  • Reduce temporary allocations. Commit.
KImageformats
  • TGA: Fixed GrayA image loading error. Commit.
  • Exr: Fix read/write with openexr 3.3. Commit. Fixes bug #494571
  • JXL improvements. Commit.
  • JXR: Fixed image reading on sequential devices. Commit.
  • Simplified read/verify header process. Commit.
KIO
  • Minor: use existing variables which contain these strings. Commit.
  • Fix crash from HTTPProtocol::del() which calls with inputData=nullptr. Commit.
  • Port away from Qt::Core5Compat when using Qt 6.7 or newer. Commit.
  • Remove unused KConfigWidgets dependency. Commit.
  • Port to KStandardActions. Commit.
  • Add missing KColorScheme link. Commit.
  • Add missing include. Commit.
  • Include DBus error in log when communication with kpasswdserver fails. Commit.
  • Update git blame ignore file. Commit.
  • Reformat code with clang-format. Commit.
  • Copyjob/transferjob: use KJob::startElapsedTimer. Commit.
  • Http worker: handle dav[s] protocol. Commit. Fixes bug #365356
  • [KFileFilterCombo] Fix setting 'All' filter as default. Commit.
  • KNewFileMenu: Prevent using home directory as template directory. Commit. Fixes bug #494679
  • [KFileFilter] Ignore label when comparing filters. Commit.
  • [KFileFilter] Remove excess spaces in logging. Commit.
  • [KFileFilterCombo] More verbose logging when not finding a filter. Commit.
  • [http] Inline handleRedirection into the metaDataChanged slot. Commit.
  • [webdav] Handle redirections which add trailing slashes. Commit. See bug #484580
  • Copyjob: prefer custom struct over std::pair. Commit.
  • PreviewJob: use standard thumbnailer caching is disabled. Commit.
  • KDirListerTest: improve test stability. Commit.
  • Tests: Make sure KIO::UDSEntryList can be compared. Commit.
  • Expose UDSEntry equal operator to KIO namespace. Commit.
  • Core/copyjob: report speed when copying multiple files. Commit. See bug #391199
  • KPreview: store standard thumbnails in /tmp subfolder. Commit.
  • Preview: better clean after standard thumbnailer. Commit. Fixes bug #493274
  • Openurljob.cpp: Avoid opening files in endless loop if mimetype is set to open with xdg-open. Commit. Fixes bug #494335
  • [KFilePlacesView] Improve automatic resize heuristic. Commit. Fixes bug #449544
  • Workerinterface: remove unused #include. Commit.
  • Add translation context to admin security warning. Commit.
  • Kfileitem: linkDest prevent readlink error when file is not a symlink. Commit.
  • Check that admin worker was installed by root. Commit.
  • Clean up Properties dialog to follow HIG, improve UX, remove frames and fix padding regression. Commit. Fixes bug #484789
  • TrashSizeCache: Use correct flags for QDirIterator. Commit. See bug #479283
Kirigami
  • TitleSubtitle: Don't explicit set renderType. Commit.
  • Upper mound for overlaysheet width. Commit.
  • SelectableLabel: fix a11y properties. Commit.
  • Fix Kirigami Application (Qt6) template. Commit. Fixes bug #494478
  • SelectableLabel: Use onPressedChanged. Commit. See bug #481293
  • Reformat code with clang-format. Commit.
  • Icon: Always respect the animated property. Commit. Fixes bug #466357
  • Adjust tst_qicon for desktop theme. Commit.
  • Fix loading desktop theme. Commit. Fixes bug #491294
  • Fix presumable typos confusing background and foreground colors. Commit. See bug #491294
  • Always print Theme file loading errors. Commit. See bug #491294
  • SelectableLabel: override default padding values more completely. Commit. Fixes bug #495256
  • Fix icon for positive state of InlineMessage. Commit.
  • SelectableLabel: fix binding loop warning on cursorShape. Commit.
  • ScrollablePage: Add properties to set if the scrollbars are interactive. Commit.
  • SelectableLabel: use property alias instead of direct binding, expose more through aliases. Commit.
  • Dialog: fix multiple binding loops (again). Commit.
  • Make the close button actually close. Commit.
  • Layout: Reverse the stacking order of items inserted into ToolBarLayout. Commit. See bug #490929
  • Modify SelectableLabel to use TextEdit instead. Commit. See bug #493581
  • Cleanup and fix static QML module installation. Commit.
  • Disable PageRow gesture on android. Commit.
  • Make OverlaySheet look exactly like Dialog. Commit. Fixes bug #489357
  • Top align icon in multiline InlineMessage. Commit.
KItemModels
  • Install QML module correctly when building statically. Commit.
  • Fix QML unit tests when building against a static Qt. Commit.
  • Make unit tests independent of QtWidgets. Commit.
  • Don't hardcode library type. Commit.
  • Kbihash: adapt to source incompatible change in Qt. Commit.
KJobWidgets
  • Hide arrowButton in KWidgetJobTracker on startup. Commit.
  • Add dedicated WITH_X11 option to avoid automagic. Commit.
KNewStuff
  • Make sure the action's dialog closes. Commit. Fixes bug #492998
  • Put qnetworkreplys in a self-aborting unique_ptr. Commit. See bug #492998
  • Parent the xml loader's httpjob. Commit. See bug #492998
  • Filecopyworker: try to gracefully quit the thread. then terminate it. Commit. See bug #492998
KNotifications
  • Typo--. Commit.
  • Add namespace for Android as required by newer gradle. Commit.
  • Add CI for static builds on Linux. Commit.
KParts
  • Define undeprecated Capabilities key in JSON metadata, define JSON schema, remove obsolete key. Commit.
KQuickCharts
  • Add CI for static builds on Linux. Commit.
  • Correctly install static QML modules. Commit.
KStatusNotifieritem
  • Fix absolute path generation in (not installed) header. Commit.
  • Typo--. Commit.
KTextEditor
  • Vi mode: Don't infinite loop in searcher. Commit.
  • Remove unused var. Commit.
  • Fix ignores. Commit.
  • Less deprecated stuff used. Commit.
  • Don't temporarily clear document URL during openUrl(). Commit.
  • Only discard completion if the cursor was at the end of line. Commit.
  • Update git blame ignore file. Commit.
  • Reformat code with clang-format. Commit.
  • Fix implicit conversion of Qt::Key in Qt 6.9. Commit.
  • Try to avoid unwanted completions. Commit.
  • Fix session restore of file type. Commit. Fixes bug #492201
  • Make ViewPrivate::displayRangeChanged public. Commit.
  • Set DocumentPrivate::m_reloading to false only if loading. Commit.
  • Give a more proper name to the test. Commit.
  • Fix multiblock range handling when unwrapping line. Commit. Fixes bug #494826
  • Fix line removal not handled properly in KateTemplateHandler. Commit. Fixes bug #434093
  • Inline blocksize into buffer. Commit.
  • Improve MovingRangeTest::benchCheckValidity. Commit.
  • Improve TextRange::checkValidity performance. Commit.
  • Do all testing in clean temp dirs. Commit.
  • Add a swap file test. Commit.
  • Add benchmarks for moving stuff. Commit.
  • Use std::vector for cursor storage. Commit.
  • Allow disabling editorconfig. Commit. Fixes bug #471008
KTextTemplate
  • Import i18n scripts from grantlee. Commit. Fixes bug #492237
  • Fix "now" tag to allow single quoted strings. Commit.
KTextWidgets
  • Port to KStandardActions. Commit.
  • Make implicit deps explicit. Commit.
KUnitConversion
  • Add CI for static builds on Linux. Commit.
KWallet
  • Don't exclude deprecated functions from build. Commit. Fixes bug #493356
KWidgetsAddons
  • Fix time entry in locales with mixed-case AM/PM suffixes. Commit.
  • Add CI for static builds on Linux. Commit.
  • Don't use Oxygen style in KSeparator. Commit.
  • KMessageWidget: Improve accessibility. Commit.
KXMLGUI
  • Simplify code: use erase remove. Commit.
  • Fix window position not being restored. Commit. Fixes bug #493401
Prison
  • Add CI for static builds on Linux. Commit.
QQC2 Desktop Style
  • TextArea: Make placeholder wrap. Commit.
Solid
  • Restore MediaChanged handling for Audio CDs. Commit.
  • Support reproducible builds by omitting host paths in bison/yacc outputs. Commit.
  • [udisks] Don't add/remove devices in slotMediaChanged. Commit. See bug #464149
  • Port implicit QByteArray, QChar and QString conversions in iokit. Commit.
  • Drop unfinished Power API. Commit.
  • Fstabwatcher: use libmount monitor on Linux. Commit.
  • Fstabhandling: use libmount in Linux. Commit.
Sonnet
  • Add linux-qt6-static CI. Commit.
  • Remove ASPELL runtime dependency from plugin building check. Commit.
  • Provide SONNET_NO_BACKENDS option to deactivate build failures with no backends. Commit.
Syndication
  • Add CI for static builds on Linux. Commit.
Syntax Highlighting
Categories: FLOSS Project Planets

Kdenlive 24.08.3 released

Planet KDE - Thu, 2024-11-07 13:14

The last maintenance release of the 24.08 series is out.

  • Fix crash caused by incorrect codec passed on opening subtitle. Commit. Fixes bug #495410.
  • Fix shadowed variable causing incorrect clip removal on project opening, fix crash opening project with timeline clip missing in bin. Commit. See bug #493486.
  • Fix qml crash building timeline with Qt 6.8 – ensure context property exists before setting source. Commit. See bug #495335.
  • Fix generate proxy when frame size is above a value not using the current project setting. Commit.
  • Fix shadow variable causing clip removal on project opening. Commit.
  • Fix monitor seek to prev/next keyframe not working in rotoscoping. Commit.
  • Fix missing build-in LUT files not correctly fixed on project open. Commit. See bug #494726.
  • Fix clip jobs like stabilize creating invalid folders. Commit.
  • Fix freeze loading project with invalid folder id. Commit.
  • Don’t invalidate timeline preview when replacing an audio clip in bin. Commit.
  • Ensure monitor is cleared and ruler hidden when no clip or a folder is selected in bin. Commit.

The post Kdenlive 24.08.3 released appeared first on Kdenlive.

Categories: FLOSS Project Planets

Drupal life hack's: Configuring a Custom Permission Provider Service in Drupal 9/10 Modules

Planet Drupal - Thu, 2024-11-07 10:05
Configuring a Custom Permission Provider Service in Drupal 9/10 Modules admin Thu, 11/07/2024 - 17:05
Categories: FLOSS Project Planets

Python Software Foundation: PSF Grants Program Updates: Workgroup Charter, Future, & Refresh (Part 2)

Planet Python - Thu, 2024-11-07 05:58

Building on Part 1 of this PSF Grants Program Update, we are pleased to share updates to the Grants Workgroup (workgroup) Charter. We have outlined all the changes below in a chart, but there are a couple of changes that we’d like to highlight to grant applicants. These updates in particular will change how and when you apply, and hopefully reduce blockers to getting those applications in and ready for review. Because we are just sharing these updates, we are happy to be flexible on these changes but hope to see all applicants adhere to the changes starting around January 2025. 

  • Increase overall process time frame to 8 weeks (formerly 6 weeks). We want to be realistic about how long the process takes and we know that going over our projection can cause pain for applicants. We hope to turn around applications in 6 weeks in most cases, but planning for the extra two weeks can make a big difference for everyone involved!
    • Our application form requires that you set the event date out to 6 weeks in advance. We will wait to update that to 8 weeks in advance until January 2025.
    • It’s important to note that this time frame begins only once all required information has been received, not exactly from the day the application is submitted. Make sure to check the email you provided on the application to see if the workgroup Chair has any questions regarding your request!
  • Add a statement of support for accessibility services. In line with the PSF’s mission to support and facilitate the growth of a diverse community, we are explicitly stating in the charter that we will consider funding accessibility services. For established events (have 2 or more events in the past with more than 200 participants at the last event), we are open to considering accessibility-related requests such as live captioning, sign language interpretation, or certified child care.
    • To review these types of requests, we will need sufficient documentation such as quotes, certifications, or any other relevant information.
  • Add guidelines around program/schedule review. Previously undocumented, we were checking event programs/schedules to ensure a Python focus as well as a diversity of speakers. Because of event organizing time frames, we often received grant requests before the schedule was available. Moving forward we are accepting 1 of 3 options:
    1. The program/schedule for the event
    2. A tentative schedule or list of accepted speakers/sessions for the event
    3. Programs from previous editions of the event if available, a link to the event’s call for proposals, which should state a required Python focus for the event as well as a statement in support of a diverse speaker group, and a description of the efforts that are being made to ensure a diversity of speakers.
Grants Workgroup Charter Updates   Update Summary Former Charter Projected Benefit Observations Establish fast-track grants: Grants that meet pre-approved criteria skip the review period with the workgroup and go straight to a vote Did not exist previously Resolutions reach applicants sooner, reduce load on workgroup Not many events meet the initial criteria we set to qualify for fast-track review, so this is mostly untested Establish workgroup participation criteria: workgroup members must participate in 60% of the votes to remain active Did not exist previously Resolutions reach applicants sooner, set out clear guidelines on the meaning of active participation, reduce load on Chair Reduction of workgroup membership to only active members has resulted in shorter voting periods by removing blockers to meeting quorum Increase $ amount for PSF Board review: Grant requests over 15K are reviewed by PSF Board Grant requests over 10K were reviewed by PSF Board Resolutions reach applicants sooner, reduces load on PSF Board to ensure they are focused on high level efforts Resolutions have reached applicants sooner, some reduction in load for PSF Board as we are still receiving applications over 15K Increase process timeframe: 8 week processing time from when all information has been received 6 week processing time from when all information has been received Improves community satisfaction and sets realistic expectations, reduces stress on workgroup & Chair We are just sharing this update so it has yet to be tested- come to our Grants Office Hour session to discuss it with us! Establish schedule for Grant review process: 10 day review period and 10 day voting period Did not exist previously Improve community satisfaction by ensuring requests are moving through the process promptly This has worked great to keep things moving as the workgroup has a set expectation of how long they have to comment Establish guideline for workgroup process: no discussion after the vote has begun Did not exist previously Improve community satisfaction by ensuring requests are moving hrough the process promptly While untested, this has set an expectation for the workgroup to comment during the review period Update voting mechanics: Votes will last for 10 days, a majority is reached, or when all voting members have voted, whichever comes first. For a proposal to be successful, it must have ayes in the majority totalling 30% of the WG Decisions were made by a majority rule (50%+1), with no time limit Improve community satisfaction by ensuring votes take place promptly, reduce stress on the workgroup and Chair if members are absent or unable to participate This has worked wonderfully! The Chair no longer has to track down votes. Paired with the participation guideline, voting periods no longer present a bottleneck Removed stated set budget: The annual budget is set by the PSF Board and is subject to change The previously documented budget was $120,000 (regularly exceeded) Removes an inaccurate description of the Grants Program budget and the need to update this line yearly A practical update, no observations to note Update workgroup officer roles: one Chair, one Vice Chair, one Appointed Board Director One Chair and two Vice Chairs Correct an unusual and discouraged practice of having two vice chairs and ensures PSF Board participation A practical update, no observations to note Add a statement of support for accessibility services: for mature events, consideration of granting funds for accessibility services Did not exist previously Establishes criteria for the workgroup and Board to consider accessibility-related requests We are just sharing this update so it has yet to be tested- come to our Grants Office Hour session to discuss it with us! Additional guidelines around grant reviews: tentative schedules OR previous schedules, CfP that shows a Python focus, as well as a description of the efforts being made to ensure a diversity of speakers Did not exist previously in documented form, though we checked for a program Improve community satisfaction with the process, remove delays in the grant review process This has been a great addition, and blockers for many applications have been removed! .table { display: block; overflow-y: hidden; overflow-x: auto; scroll-behavior: smooth; } .table thead { display: table-header-group; vertical-align: middle; border-color: inherit; color: inherit; background: darkcyan; } table, th, td { border: 1px solid black; border-collapse: collapse; } tr { display: table-row; vertical-align: inherit; border-color: inherit; } table th { padding: 16px; text-align: inherit; border-bottom: 1px solid black; color:white!important; } tbody { display: table-row-group; vertical-align: middle; border-color: inherit; } table:not(.tr-caption-container) { min-width: 100%; border-radius: 3px; }  What’s next?

Still on our Grants Program refresh to-do list is:

  • Mapping Board-mandated priorities for the Grants Program to policy
  • Charter adjustments as needed, based on the priority mapping
  • Main documentation page re-write
  • Budget template update
  • Application form overhaul
  • Transparency report for 2024
  • Exploration and development of other resources that our grant applicants would find useful

Our community is ever-changing and growing, and we plan to be there every step of the way and continue crafting the Grants Program to serve Pythonistas worldwide. If you have questions or comments, we welcome and encourage you to join us at our monthly Grants Program Office Hour sessions on the PSF Discord.

Categories: FLOSS Project Planets

Python Software Foundation: PSF Grants Program Updates: Workgroup Charter, Future, & Refresh (Part 1)

Planet Python - Thu, 2024-11-07 05:56

Time has flown by since we received the community call last December for greater transparency and better processes around our Grants Program. PSF staff have produced a Grants Program Transparency Report and begun holding monthly Grants Program Office Hours. The PSF Board also invested in a third-party retrospective and launched a major refresh of all areas of our Grants program.

To provide the Grants Program more support, we assigned Marie Nordin, PSF Community Communications Manager, to support the Grants Program alongside Laura Graves, Senior Accountant. Marie has stepped into the Grants Workgroup Chair role to relieve Laura after 3+ years– thank you, Laura! Marie has been leading the initiatives and work related to the Grants Program in collaboration with Laura.

Behind the scenes, PSF staff has been working with the PSF Board and the Grants Workgroup (workgroup) to translate the feedback we’ve received and the analysis we’ve performed into action, starting with the Grants Workgroup Charter. A full breakdown of updates to the charter can be found in Part 2 of this update.

The PSF Board spent time on their recent retreat to explore priorities for the program going forward. We also ran a more thorough workgroup membership renewal process based on the updated charter to support quicker grant reviews and votes through active workgroup engagement. We’re excited to share refresh progress, updates, and plans for the future of the program later on in this post!

Something wonderful, bringing more changes

Meanwhile, the attention our Grants Program has received in the past year has resulted in something wonderful: we’re getting more requests than ever. Our call to historically underrepresented regions to request funds has been answered in some areas- and we are thrilled! For example, in the African region, we granted around 65K in 2023 and over 140K already this year! And, year to date in 2024 we have awarded more grant funding than we did in all of 2023. The other side of this coin presents us with a new issue– the budget for the program.

Up until this year, we’ve been able to grant at least partial funding to the majority of requests we’ve received while staying within our guidelines and maintaining a feasible annual budget. With more eligible requests incoming, every “yes” brings us closer to the ceiling of our grant budget. In addition to the increased quantity of requests, we are receiving requests for higher amounts. Inflation and the tech crunch have been hitting event organizers everywhere (this includes the PSF-produced PyCon US), and we are seeing that reflected in the number and size of the grant requests we are receiving.

Moving forward, with the increased quantity and amount of eligible grant requests, we will need to take steps to ensure we are balancing grant awards with sustainability for our Grants Program, and the Foundation overall. We know that the most important part of any changes to the Grants Program is awareness and two-way communications with the community. We aim to do that as early and transparently as we possibly can. That means we aren’t changing anything about how we award grants today or even next week– but within the next couple of months. Please keep an eye on our blog and social accounts (Mastodon, X, LinkedIn) for news about upcoming changes, and make sure to share this post with your fellow Python event and initiative organizers.

Grants Workgroup Charter update process

The purpose of the PSF Grants Workgroup (workgroup) is to review, approve, and deny grant funding proposals for Python conferences, training workshops, Meetups, development projects, and other related Python initiatives. The workgroup charter outlines processes, guidelines, and membership requirements for the workgroup. Small changes have been made to the charter over the years, but it’s been some time since any significant changes were implemented.
 
During the summer of 2024, Marie, workgroup chair (hi 👋 it’s me writing this!), and Laura worked on updates for the charter. The updates focused on how to make the Grants Program processes and guidelines work better for the workgroup, the PSF Board, and most especially, the community we serve.

After many hours of discussing pain points, running scenarios, exploring possible guidelines, and drafting the actual wording, Marie and Laura introduced proposed updates for the charter to the Board in July. After a month of review and 1:1 meetings with the PSF Board and workgroup members, the updated charter went to a vote with the PSF Board on August 14th and was approved unanimously.

The workgroup has been operating under its new charter for a couple of months. Before we shared broadly with the community, we wanted to make sure the updates didn’t cause unintended consequences, and we were ready to walk back anything that didn’t make sense. Turns out, our hard work paid off, and the updates have been mostly working as we hoped. We will continue to monitor the impact of the changes and make any adjustments in the next Charter update. Read up on the Grants Workgroup Charter updates in Part 2 of this blog post!

Categories: FLOSS Project Planets

Jonathan Dowland: John Carpenter's "The Fog"

Planet Debian - Thu, 2024-11-07 04:51

A gift from my brother. Coincidentally I’ve had John Carpenter’s “Halloween” echoing around my my head for weeks: I’ve been deconstructing it and trying to learn to play it.

Categories: FLOSS Project Planets

Oliver Davies' daily list: Should Drush be in Drupal core?

Planet Drupal - Wed, 2024-11-06 19:00

I've used Drush - the Drupal shell - to interact with my Drupal applications on the command line since I started around 2008.

It's always been part of my Drush experience.

From installing Drupal and performing routine actions such as enabling modules and clearing caches to, in newer Drupal versions, performing migrations and generating Storybook stories.

Many projects I work on have custom Drush commands to perform tasks from the command line.

This week, I created a new Drupal 11 project for a client using the drupal/core-recommended package and initially forgot to install Drush so I could install Drupal.

I'm surprised Drush isn't in Drupal core or a dependency of the recommended package.

There is a basic Drupal CLI at core/scripts/drupal, but I wonder if we'll see a fully-featured CLI tool like Drush included with Drupal core, similar to Symfony's console or Laravel's artisan commands.

For me, including Drush would be an obvious choice.

Categories: FLOSS Project Planets

KDE Gear 24.08.3

Planet KDE - Wed, 2024-11-06 19:00

Over 180 individual programs plus dozens of programmer libraries and feature plugins are released simultaneously as part of KDE Gear.

Today they all get new bugfix source releases with updated translations, including:

  • neochat: Adjustments to make it work with the newly released libquotient 0.9 (Commit)
  • kdevelop: MesonManager: remove test suites when a project is closing, (Commit, fixes bug #427157)
  • kdevelop: Fix a qml crash building timeline with Qt 6.8 (Commit, fixes bug #495335)

Distro and app store packagers should update their application packages.

Categories: FLOSS Project Planets

Drupal Starshot blog: Callout for a new design system for Experience Builder and Drupal CMS

Planet Drupal - Wed, 2024-11-06 18:39

If you are paying close attention to the Drupal CMS roadmap, you may have noticed that our focus has mostly been on CMS features and the administrative user interface. Many people have asked: What about themes?

Drupal CMS will initially ship with Olivero, which is the default theme for Drupal core in the Standard profile. Of course, Experience Builder will completely change the way we build sites, and that includes support for design systems and single-directory components. In order to support this initially, the Starshot Demo Design System was developed (very quickly!) to show how design systems can be integrated with XB. We will also develop some components for Olivero so that Drupal CMS and eventually core have something to demo with XB.

Now, we are planning for what comes next. So we are seeking a strategic partner to collaborate on designing and implementing a comprehensive design system for our post-v1 integration with Experience Builder for Drupal CMS. 

The goal for this initiative is to create a modern and versatile design system that provides designers and front-end developers tools to accelerate their adoption of Drupal as their digital platform, by enabling them to easily adapt it to their own brand. This design system will enable content marketers to efficiently build landing pages and campaigns, allowing them to execute cohesive marketing strategies while maintaining the brand integrity.

Since it’s a big commitment for anyone, we are dividing the scope of work between design and implementation. We welcome applicants with expertise in one area who wish to specialize, as well as those who are equipped to handle the complete lifecycle of the design system, from initial design to full technical implementation and integration.

For more details, including information on how to apply, check out the full brief.

Interested partners should submit the following by 6 December, and we will announce the selected proposal(s) the week of 16 December. If you have questions before that, we’ll host a webinar the week of 19 November. You can also find us on Slack in #starshot or #experience-builder in the meantime.

We are looking forward to seeing your proposals!

Categories: FLOSS Project Planets

Bits from Debian: Bits from the DPL

Planet Debian - Wed, 2024-11-06 18:00

Dear Debian community,

this is Bits from DPL for October. In addition to a summary of my recent activities, I aim to include newsworthy developments within Debian that might be of interest to the broader community. I believe this provides valuable insights and foster a sense of connection across our diverse projects. Also, I welcome your feedback on the format and focus of these Bits, as community input helps shape their value.

Ada Lovelace Day 2024

As outlined in my platform, I'm committed to increasing the diversity of Debian developers. I hope the recent article celebrating Ada Lovelace Day 2024–featuring interviews with women in Debian–will serve as an inspiring motivation for more women to join our community.

MiniDebConf Cambridge

This was my first time attending the MiniDebConf in Cambridge, hosted at the ARM building. I thoroughly enjoyed the welcoming atmosphere of both MiniDebCamp and MiniDebConf. It was wonderful to reconnect with people who hadn't made it to the last two DebConfs, and, as always, there was plenty of hacking, insightful discussions, and valuable learning.

If you missed the recent MiniDebConf, there's a great opportunity to attend the next one in Toulouse. It was recently decided to include a MiniDebCamp beforehand as well.

FTPmaster accepts MRs for DAK

At the recent MiniDebConf in Cambridge, I discussed potential enhancements for DAK to make life easier for both FTP Team members and developers. For those interested, the document "Hacking on DAK" provides guidance on setting up a local DAK instance and developing patches, which can be submitted as MRs.

As a perfectly random example of such improvements some older MR, "Add commands to accept/reject updates from a policy queue" might give you some inspiration.

At MiniDebConf, we compiled an initial list of features that could benefit both the FTP Team and the developer community. While I had preliminary discussions with the FTP Team about these items, not all ideas had consensus. I aim to open a detailed, public discussion to gather broader feedback and reach a consensus on which features to prioritize.

  • Accept+Bug report

Sometimes, packages are rejected not because of DFSG-incompatible licenses but due to other issues that could be resolved within an existing package (as discussed in my DebConf23 BoF, "Chatting with ftpmasters"[1]). During the "Meet the ftpteam" BoF (Log/transcription of the BoF can be found here), for the moment until the MR gets accepted, a new option was proposed for FTP Team members reviewing packages in NEW:

Accept + Bug Report

This option would allow a package to enter Debian (in unstable or experimental) with an automatically filed RC bug report. The RC bug would prevent the package from migrating to testing until the issues are addressed. To ensure compatibility with the BTS, which only accepts bug reports for existing packages, a delayed job (24 hours post-acceptance) would file the bug.

  • Binary name changes - for instance if done to experimental not via new

When binary package names change, currently the package must go through the NEW queue, which can delay the availability of updated libraries. Allowing such packages to bypass the queue could expedite this process. A configuration option to enable this bypass specifically for uploads to experimental may be useful, as it avoids requiring additional technical review for experimental uploads.

Previously, I believed the requirement for binary name changes to pass through NEW was due to a missing feature in DAK, possibly addressable via an MR. However, in discussions with the FTP Team, I learned this is a matter of team policy rather than technical limitation. I haven't found this policy documented, so it may be worth having a community discussion to clarify and reach consensus on how we want to handle binary name changes to get the MR sensibly designed.

  • Remove dependency tree

When a developer requests the removal of a package – whether entirely or for specific architectures – RM bugs must be filed for the package itself as well as for each package depending on it. It would be beneficial if the dependency tree could be automatically resolved, allowing either:

a) the DAK removal tooling to remove the entire dependency tree after prompting the bug report author for confirmation, or b) the system to auto-generate corresponding bug reports for all packages in the dependency tree.

The latter option might be better suited for implementation in an MR for reportbug. However, given the possibility of large-scale removals (for example, targeting specific architectures), having appropriate tooling for this would be very beneficial.

In my opinion the proposed DAK enhancements aim to support both FTP Team members and uploading developers. I'd be very pleased if these ideas spark constructive discussion and inspire volunteers to start working on them--possibly even preparing to join the FTP Team.

On the topic of ftpmasters: an ongoing discussion with SPI lawyers is currently reviewing the non-US agreement established 22 years ago. Ideally, this review will lead to a streamlined workflow for ftpmasters, removing certain hurdles that were originally put in place due to legal requirements, which were updated in 2021.

Contacting teams

My outreach efforts to Debian teams have slowed somewhat recently. However, I want to emphasize that anyone from a packaging team is more than welcome to reach out to me directly. My outreach emails aren't following any specific orders--just my own somewhat naïve view of Debian, which I'm eager to make more informed.

Recently, I received two very informative responses: one from the Qt/KDE Team, which thoughtfully compiled input from several team members into a shared document. The other was from the Rust Team, where I received three quick, helpful replies–one of which included an invitation to their upcoming team meeting.

Interesting readings on our mailing lists

I consider the following threads on our mailing list some interesting reading and would like to add some comments.

Sensible languages for younger contributors

Though the discussion on debian-devel about programming languages took place in September, I recently caught up with it. I strongly believe Debian must continue evolving to stay relevant for the future.

"Everything must change, so that everything can stay the same." -- Giuseppe Tomasi di Lampedusa, The Leopard

I encourage constructive discussions on integrating programming languages in our toolchain that support this evolution.

Concerns regarding the "Open Source AI Definition"

A recent thread on the debian-project list discussed the "Open Source AI Definition". This topic will impact Debian in the future, and we need to reach an informed decision. I'd be glad to see more perspectives in the discussions−particularly on finding a sensible consensus, understanding how FTP Team members view their delegated role, and considering whether their delegation might need adjustments for clarity on this issue.

Kind regards Andreas.

Categories: FLOSS Project Planets

ImageX: AI in Drupal: Latest Demos of the Incredible Capabilities

Planet Drupal - Wed, 2024-11-06 13:22

Authored by Nadiia Nykolaichuk.

AI is shifting our perception of the impossible. It does things that past generations would have never imagined. Indeed, it has long since become a routine to ask AI assistants to play music, turn on the lights, or even order groceries. With the advance of generative AI, boosting content management through various AI-driven tasks has also become increasingly common.

Categories: FLOSS Project Planets

ImageX: AI in Drupal: Latest Demos of the Incredible Capabilities

Planet Drupal - Wed, 2024-11-06 13:22

Authored by Nadiia Nykolaichuk.

AI is shifting our perception of the impossible. It does things that past generations would have never imagined. Indeed, it has long since become a routine to ask AI assistants to play music, turn on the lights, or even order groceries. With the advance of generative AI, boosting content management through various AI-driven tasks has also become increasingly common.

Categories: FLOSS Project Planets

ClearlyDefined at SOSS Fusion 2024: a collaborative solution to Open Source license compliance

Open Source Initiative - Wed, 2024-11-06 12:30

This past month, the Open Source Security Foundation (OpenSSF) hosted SOSS Fusion in Atlanta, an event that brought together a diverse community of leaders and innovators from across the digital security spectrum. The conference, held on October 22-23, explored themes central to today’s technological landscape: AI security, diversity in technology, and public policy for Open Source software. Industry thought leaders like Bruce Schneier, Marten Mickos, and Cory Doctorow delivered keynotes, setting the tone for a conference that emphasized collaboration and community in creating a secure digital future.

Amidst these pressing topics, the Open Source Initiative in collaboration with GitHub and SAP presented ClearlyDefined—an innovative project aimed at simplifying software license compliance and metadata management. Presented by Nick Vidal of the Open Source Initiative, along with E. Lynette Rayle from GitHub and Qing Tomlinson from SAP, the session highlighted how ClearlyDefined is transforming the way organizations handle licensing compliance for Open Source components.

What is ClearlyDefined?

ClearlyDefined is a project with a powerful vision: to create a global crowdsourced database of license metadata for every software component ever published. This ambitious mission seeks to help organizations of all sizes easily manage compliance by providing accurate, up-to-date metadata for Open Source components. By offering a single, reliable source for license information, ClearlyDefined enables organizations to work together rather than in isolation, collectively contributing to the metadata that keeps Open Source software compliant and accessible.

The problem: redundant and inconsistent license management

In today’s Open Source ecosystem, managing software licenses has become a significant challenge. Many organizations face the repetitive task of identifying, correcting, and maintaining accurate licensing data. When one component has missing or incorrect metadata, dozens—or even hundreds—of organizations using that component may duplicate efforts to resolve the same issue. ClearlyDefined aims to eliminate redundancy by enabling a collaborative approach. 

The solution: crowdsourcing compliance with ClearlyDefined

ClearlyDefined provides an API and user-friendly interface that make it easy to access and contribute license metadata. By aggregating and standardizing licensing data, ClearlyDefined offers a powerful solution for organizations to enhance SBOMs (Software Bill of Materials) and license information without the need for extensive re-scanning and data correction. At the conference, Nick demonstrated how developers can quickly retrieve license data for popular libraries using a simple API call, making license compliance seamless and scalable.

In addition, organizations that encounter incomplete or incorrect metadata can easily update it through ClearlyDefined’s platform, creating a feedback loop that benefits the entire Open Source community. This crowdsourcing approach means that once an organization fixes a licensing issue, that data becomes available to all, fostering efficiency and accuracy.

Key components of ClearlyDefined’s platform

1. API and User Interface: Users can access ClearlyDefined data through an API or the website, making it simple for developers to integrate license checks directly into their workflows.

2. Human curation and community collaboration: To ensure high data quality, ClearlyDefined employs a curation workflow. When metadata requires updates, community members can submit corrections that go through a human review process, ensuring accuracy and reliability.

3. Integration with popular package managers: ClearlyDefined supports various package managers, including npm and pypi, and has recently expanded to support Conda, a popular choice among data science and AI developers.

Real-world use cases: GitHub and SAP’s adoption of ClearlyDefined

During the presentation, representatives from GitHub and SAP shared how ClearlyDefined has impacted their organizations. 

GitHub: ClearlyDefined’s licensing data powers GitHub’s compliance solutions, allowing GitHub to manage millions of licenses with ease. Lynette shared how they initially onboarded over 17 million licenses through ClearlyDefined, a number that has since grown to over 40 million. This database enables GitHub to provide accurate compliance information to users, significantly reducing the resources required to maintain licensing accuracy. Lynette showcased the harvesting process and the curation process. More details about how GitHub is using ClearlyDefined is available here.

SAP: Qing discussed how ClearlyDefined’s approach has streamlined SAP’s Open Source compliance efforts. By using ClearlyDefined’s data, SAP reduced the time spent on license reviews and improved the quality of metadata available for compliance checks. SAP’s internal harvesting service integrates with ClearlyDefined, ensuring that critical license metadata is consistently available and accurate. SAP has contributed to the ClearlyDefined project and most notably, together with Microsoft, has optimized the database schema and reduced the database operational cost by more than 90%. More details about how SAP is using ClearlyDefined is available here.

Why ClearlyDefined matters

ClearlyDefined is a community-driven initiative with a vision to address one of Open Source’s biggest challenges: ensuring accurate and accessible licensing metadata. By centralizing and standardizing this data, ClearlyDefined not only reduces redundant work but also fosters a collaborative approach to license compliance. 

The platform’s Open Source nature and integration with existing package managers and APIs make it accessible and scalable for organizations of all sizes. As more contributors join the effort, ClearlyDefined continues to grow, strengthening the Open Source community’s commitment to compliance, security, and transparency.

Join the ClearlyDefined community

ClearlyDefined is always open to new contributors. With weekly developer meetings, an open governance model, and continuous collaboration with OpenSSF and other Open Source organizations, ClearlyDefined provides numerous ways to get involved. For anyone interested in shaping the future of license compliance and data quality in Open Source, ClearlyDefined offers an exciting opportunity to make a tangible impact.

At SOSS Fusion, ClearlyDefined’s presentation showcased how an open, collaborative approach to license compliance can benefit the entire digital ecosystem, embodying the very spirit of the conference: working together toward a secure, inclusive, and sustainable digital future.

Download slides and see summarized presentation transcript below.

ClearlyDefined presentation transcript

Hello, folks, good morning! Let’s start by introducing ClearlyDefined, an exciting project. My name is Nick Vidal, and I work with the Open Source Initiative. With me today are Lynette Rayle from GitHub and Qing Tomlinson from SAP, and we’re all very excited to be here.

Introduction to ClearlyDefined’s mission

So, what’s the mission of ClearlyDefined? Our mission is ambitious—we aim to crowdsource a global database of license metadata for every software component ever published. This would benefit everyone in the Open Source ecosystem. 

The problem ClearlyDefined addresses

There’s a critical problem in the Open Source space: compliance and managing SBOMs (Software Bill of Materials) at scale. Many organizations struggle with missing or incorrect licensing metadata for software components. When multiple organizations use a component with incomplete or wrong license metadata, they each have to solve it individually. ClearlyDefined offers a solution where, instead of every organization doing redundant work, we can collectively work on fixing these issues once and make the corrected data available to all.

ClearlyDefined’s solution

ClearlyDefined enables organizations to access license metadata through a simple API. This reduces the need for repeated license scanning and helps with SBOM generation at scale. When issues arise with a component’s license metadata, organizations can contribute fixes that benefit the entire community.

Getting started with ClearlyDefined

To use ClearlyDefined, you can access its API directly from your terminal. For example, let’s say you’re working with a JavaScript library like Lodash. By calling the API, you can get all license metadata for a specific version of Lodash at your fingertips.

Once you incorporate this licensing metadata into your workflow, you may notice some metadata that needs updating. You can curate that data and contribute it back, so everyone benefits. ClearlyDefined also provides a user-friendly interface for this, making it easier to contribute.

Open Source and community contributions

ClearlyDefined is an Open Source initiative, hosted on GitHub, supporting various package managers (e.g., npm, pypi). We work to promote best practices and integrate with other tools. Recently, we’ve expanded our scope to support non-SPDX licenses and Conda, a package manager often used in data science projects.

Integration with other tools

ClearlyDefined integrates with GUAC, an OpenSSF project that consumes ClearlyDefined data. This integration broadens the reach and utility of ClearlyDefined’s licensing information.

Case studies and community impact

I’d like to hand it over to Lynette from GitHub, who will talk about how GitHub uses ClearlyDefined and why it’s critical for license compliance.

GitHub’s use of ClearlyDefined

Hello, I’m Lynette, a developer at GitHub working on license compliance solutions. ClearlyDefined has become a key part of our workflows. Knowing the licenses of our dependencies is crucial, as legal compliance requires correct attributions. By using ClearlyDefined, we’ve streamlined our process and now manage over 40 million licenses. We also run our own harvester to contribute back to ClearlyDefined and scale our operations.

SAP’s adoption of ClearlyDefined

Hi, my name is Qing. At SAP, we co-innovate and collaborate with Open Source, ensuring a clean, well-maintained software pool. ClearlyDefined has streamlined our license review process, reducing time spent on scanning and enhancing data quality. SAP’s journey with ClearlyDefined began in 2018, and since then, we’ve implemented large-scale automation for our Open Source compliance and continuously contribute curated data back to the community.

Community and governance

ClearlyDefined thrives on community involvement. We recently elected members to our Steering and Outreach Committees to support the platform and encourage new contributors. Our weekly developer meetings and active Discord channel provide opportunities to engage, share knowledge, and collaborate.

Q&A highlights

  • PURLs as Package Identifiers: We’re exploring support for PURLs as an internal coordinate system.
  • Data Quality Issues: Data quality is our top priority. We plan to implement routines to scan for common issues, ensuring accurate metadata across the platform.

Thank you all for joining us today. If you’re interested in contributing, please reach out and become part of this collaborative community.

Categories: FLOSS Research

Members Newsletter – November 2024

Open Source Initiative - Wed, 2024-11-06 12:00

After more than two years of collaboration, information gathering, global workshopping, testing, and an in-depth co-design process, we have an Open Source AI Definition

The purpose of version 1.0 is to establish a workable standard for developers, researchers, and educators to consider how they may design evaluations for AI systems’ openness. The meaningful ability to fork and control their AI will foster permissionless, global innovation. It was important to drive a stake in the ground so everyone has something to work with. It’s version 1.0, so going forward, the process allows for improvement, and that’s exactly what will happen.

Over 150 individuals were part of the OSAID forum, nearly 15K subscribers to the OSI newsletter were kept up-to-date with the latest news about the OSAID, 2M unique visitors to the OSI website were exposed to the OSAID process. There were 50+ co-design working group volunteers representing 29 countries, including participants from Africa, Asia, Europe, and the Americas.

Future versions of OSAID will continue to be informed by the feedback we receive from various stakeholder communities. The fundamental principles and aim will not change, but, as our (collective) understanding of the technology improves and technology itself evolves, we might need to update to clarify or even change certain requirements. To enable this, the OSI  Board voted to establish an AI sub-committee  who will develop appropriate mechanisms for updating the OSAID in consultation with stakeholders. It will be fully formed in the months ahead.

Please continue to stay involved, as diverse voices and experiences are required to ensure Open Source AI works for the good of us all

Stefano Maffulli

Executive Director, OSI 

I hold weekly office hours on Fridays with OSI members: book time if you want to chat about OSI’s activities, if you want to volunteer or have suggestions.

News from the OSI The Open Source Initiative Announces the Release of the Industry’s First Open Source AI Definition

Open and public co-design process culminates in a stable version of Open Source AI Definition, ensures freedoms to use, study, share and modify AI systems.

Other highlights:

OSI in the news Open-source AI must reveal its training data, per new OSI definition

Article from ZDNet

For 25 years, OSI’s definition of open-source software has been widely accepted by developers who want to build on each other’s work without fear of lawsuits or licensing traps. Now, as AI reshapes the landscape, tech giants face a pivotal choice: embrace these established principles or reject them.

Other highlights:

Other news

News from OSI affiliates:

News from OpenSource.net:

Surveys

The State of Open Source Survey

In collaboration with the Eclipse Foundation and Open Source Initiative (OSI).

Jobs

OSI US Policy Manager

Lead OSI’s public policy agenda and education.

Bloomberg OSPO is Hiring

Bloomberg is seeking a Technical Architect to join their OSPO team.

Events

Upcoming events:

CFPs:

  • FOSDEM 2025 EU-Policy Devroom – event being organized by the OSI, OpenForum Europe, Eclipse Foundation, The European Open Source Software Business Association, the European Commission Open Source Programme Office, and the European Commission.
  • PyCon US 2025: the Python Software Foundation kicks off Website, CfP, and Sponsorship!
Thanks to our sponsors New sponsors and renewals
  • GitHub

Interested in sponsoring, or partnering with, the OSI? Please see our Sponsorship Prospectus and our Annual Report. We also have a dedicated prospectus for the Deep Dive: Defining Open Source AI. Please contact the OSI to find out more about how your company can promote open source development, communities and software.

Get to vote for the OSI Board by becoming a member

Let’s build a world where knowledge is freely shared, ideas are nurtured, and innovation knows no bounds! 

Join the Open Source Initiative!

Categories: FLOSS Research

mark.ie: LocalGov Drupal (LGD): A Digital Public Good Transforming Government Services

Planet Drupal - Wed, 2024-11-06 10:28

LocalGov Drupal is the epitome of the principles of a Digital Public Good.

Categories: FLOSS Project Planets

Drupal In the News: Drupal CMS: Groundbreaking New Version of Drupal Detailed at DrupalCon Singapore 2024

Planet Drupal - Wed, 2024-11-06 09:16

MARINA BAY, Singapore, 6 November, 2024—Drupal CMS, the groundbreaking package built on Drupal core with the marketer in mind, will launch on 15 January 2025. Conference attendees at DrupalCon Singapore 2024 will have the exclusive opportunity to be the first to learn more about Drupal CMS directly from Drupal’s founder, Dries Buytaert.

Learn how Drupal CMS will enable site builders without any Drupal experience to easily create a new site using their browser, marking one of the most significant launches in Drupal history.

Alongside the Drupal Association leadership team, Dries will unveil key features of Drupal CMS, making DrupalCon Singapore 2024 a can’t-miss event for anyone in the Open Source community. Occurring one month before the release of Drupal CMS, DrupalCon Singapore 2024 is an exclusive opportunity for attendees to join in the conversation surrounding Drupal CMS directly with its creators.

“The product strategy is for Drupal CMS to be the gold standard for no-code website building,” said Dries. “Our goal is to empower non-technical users like digital marketers, content creators, and site-builders to create exceptional digital experiences without requiring developers.”

DrupalCon Singapore 2024, 9-11 December 2024, is a premier gathering of Drupal and Open Source professionals. Over three days, the conference will showcase the latest Drupal trends, facilitate networking opportunities, and offer a platform for thought leadership in the Open Source landscape.

Key features of DrupalCon Singapore 2024 include:

  • Keynotes, sessions, and panels: The Driesnote and Drupal CMS Panel are two highlights amongst a packed schedule of insightful sessions.
  • Contribution Day: Contribution Day is where attendees grow and learn by helping to make Drupal even better. Giving back to the project is crucial in an Open Source community, as the Drupal project is developed by a community of people who work together to innovate the software.
  • Birds of a Feather (BoFs): BoFs provide the perfect setting for connecting with like-minded attendees who share your interests.
  • Splash Awards: Celebrate the work and creativity of the global Drupal community with this awards ceremony, which recognises outstanding projects built with Drupal.
  • Networking Opportunities: Network with experts from around the globe who create ambitious digital experiences.

Register for DrupalCon Singapore 2024 at https://events.drupal.org/singapore2024 and join the next chapter in Drupal’s evolution!

Categories: FLOSS Project Planets

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