Workshop – Serious Games and Open Source: Practice and Futures
| Title | Workshop – Serious Games and Open Source: Practice and Futures |
| Publication Type | Conference Paper |
| Year of Publication | 2009 |
| Authors | Backlund, Per, Lundell Björn, and Scacchi Walt |
| Secondary Title | OSS2009: Open Source Ecosystems: Diverse Communities Interacting (IFIP 2.13) |
| Volume | 299/2009 |
| Pagination | 361 - 362 |
| Date Published | 2009/// |
| Publisher | Springer |
| ISSN Number | 978-3-642-02031-5 |
| Abstract | Computer games are increasingly used throughout our society with people playing on the bus, at home and at work. Computer games thus affect larger and larger number of people and areas in the society of today. There are even scholars who advocate that games create better environments for learning than traditional classrooms. This situation motivates the use of games and game technology for additional purposes, e.g. education, training, health care or marketing. |
| DOI | http://dx.doi.org/.1007/978-3-642-02032-2_36 |
| Attachment | Size |
|---|---|
| Workshop Serious Games and Open Source | 123.68 KB |