Contains the keyword engagement
Using Gamification to Orient and Motivate Students to Contribute to OSS Projects. 2017 IEEE/ACM 10th International Workshop on Cooperative and Human Aspects of Software Engineering (CHASE). 2017. pp. 36-42. .
Towards an understanding of FLOSS: Infrastructures, Materiality and the Digital Business Ecosystem. Science Studies. 2007;. Darking_Whitley.pdf (226.06 KB) .